Detailed model of a Vickers Valiant B.1 strategic nuclear bomber.
Modelling and Rigging
The model consists of a total of 34 objects (with an additional 17 empties for rigging purposes) with a total of 732,403 vertices and 728,712 faces (most of the meshes use subdivision surface modifiers so in the native Blender format those numbers can be reduced if necessary).
The model comes with fully rigged undercarriage, bomb-bay doors, and flaps, each with a single controller to operate them. The flight control surfaces, consisting of ailerons, elevators and rudder, are also easily animated.
Also included is a simple model of the sort of nuclear bomb the plane carried when it was operational between 1951 and 1965.
Note: The rigged controls are only available in the native Blender format
Materials and Textures
The model is fully unwrapped with non-overlapping UVs. It uses three PBR materials - the main fuselage, wings and undercarriage - each with five texture maps (base colour, metallic, ambient occlusion, roughness and normal). The texture maps for the undercarriage are all 2k, those for the wings and fuselage are 4k except the base colour map for the fuselage which is 8k (a 4k version is also included).
The model was created in Blender using the Cycles render engine but the materials should work fine in any engine that uses the PBR metallic work-flow.
Note: The textures may not import correctly in the .obj version but they are clearly named so it should be relatively easy to reconnect them.