Modeled in Blender;
Textured using Substance Painter;
Rendered in Blender with Cycles and EEVEE Renders;
Topology:
Polygons - 3,477;Vertices - 3,631;Edges - 7,043;Triangles - 7,116.
Texture maps:
For Eevee and CyclesFor ArnoldFor Redshift
Zipped
All textures in 2048 x 2048 resolution.
File Formats:
contact for any request