M4A3E2 Sherman Assault Tank - Blue Eyes - 68‘th Tank Battailon - 6‘th Armored Division
Originally modelled in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials
Features:
No special plugin needed to open scene.
Phong shading interpolation / Smoothing - 35°
NOTE - In lightwave, fbx, obj and 3ds the Bumpmap ( Gun_B, Body_B and Turret_B) must manually load in the Materialcanal. (Strength 35-40)
c4d
Polygones - 368263 Vertices - 274162 - 352 Objects - 16 textures - 3 bumpmaps
obj File - lwo file - 3ds file - fbx file Version 2010
The U.S. Army accepted in June-July 1944 a limited run of 254 M4A3E2 Jumbo Shermans, which had very thick armor, and the 75 mm gun in a new, heavier T23-style turret in order to assault fortifications. The M4A3E2 Sherman Jumbo variant had even thicker frontal armor than the Tiger I. Intended for the assault to break out of the Normandy beachhead, it entered combat in August 1944.