Two types of low poly tanks, including 4 textures for each.
The grid of tanks are optimized for mobile devices:The first tank contains 1272 triangles (762 vertices),the second - 1366 triangles (815 vertices).
For each tank, a rig is configured and animations are ready:
run_back (40-79 frames)
run_attack (80-119 frames)
run_back_attack (120-159 frames)
attack (160-175 frames)
turn right (180-199 frames)
turn left (240-259 frames)
rotate 180 right (300-339 frames)
rotate 180 left (350-389 frames)
turn tower left (400-419 frames)
attack (tower left) (430-445 frames)
turn tower left_return (450-469 frames)
turn tower right (470-489 frames)
attack (tower right) (500-515 frames)
turn tower right_return (520-539 frames)
Textures are painted in hand-painted style, i.e. you can use them in your game even without lighting in the game engine.
For each of the 8 color textures, there are two types of texture - with and without ambient occlusion shadows added.Each tank has an emission texture for the headlights glow.
see preview
Texture format .jpeg 2048х2048