The 3d model was designed according to a real vehicle base, It’s created accurately, qualitatively and maximally close to the original. The high detail exterior is great for close up renders, Also the model was created with 3DS Max 2011 using the open subdivision modifier which has been left in the stack to adjust the level of detail.
Modify Tools: Editable Poly, Turbo Smooth - Level 2
Formats: 3d's Max 2011 - Default Materials - Polys 16999112 - Verts 8681772 3d's Max 2016 - Vray Materials - Polys 16998568 - Verts 8681500 + Textures
Converted Formats: Obj / C4D R9.5/ 3ds/ Lwo Light Wave 11.5 / Mb Maya 2012 (Binary) / STL / FBX / XSI Soft Image 2014
if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
Markos 3D