- very detailed exterior (welds, bolts etc), medium detailed interior.
- every object has material name, you can easily change or apply materials
.max format:
Rar archive contains:
1. 3ds max 2010 with vray materials, , which you can see in preview images (studio renders).
2. 3ds max 2010 with mental ray materials, which you can see in preview images (outdoor renders).
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior, interior and wheels are in different layers.
.obj format:
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after applying mesh smooth. Just import, apply materials and render
.3ds format:
Rar archive contains model exported after applying mesh smooth. Just import, apply materials and render.
.lwo .xsi .fbx .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
Poly count:
without meshsmooth max,obj,lwo,c4d,xsi: 230 000 polygons
collapsed 3ds,obj: 1 200 000 faces / 650 000 poly