Busscar Vissta Buss 365 NB1 2024 3D Model
I'm exclusively bringing a recently released model. This model is fully complete with accurate objects and textures, faithfully following the real model. The scale is accurate to the real bus
All textures are of high standard, with high resolution following the standard shader of pbr objects, below are examples of the maps you will find in the textures folder:
Notably, the model has a range of rendered textures, with textures of varying resolution tyoes ranging from 512x512 to 5096x4096.
About 90% of these maps are in .bmp format, the other 10% are working in .png format
The textures are present in the textures .zip folder. There are twi folders named Exterior Textures and Interior Textures, that is, maps for the exterior and interior of the model
I took the precaution of, within these two folders, creating folders for each UV Map (which correspond respectively to the materials and names of the objects in the scene) This way the process of selecting and using the textures is simple, and it is not difficult to find each map for each case, you export to the other programs.
Mesh works together with heavy and light knits. The interior generally has a highpoly topology. The medium/highpoly exterior. Objects containing openings are separated, facilitating the 3D animation process.
And I took the liberty of adding 1+ .Blend file, the difference with with this file is the absence of textures int the other maps, with only BaseColor being used. This can alleviate stress on machines with lower power, thus avoiding crashes and shutdowns on simpler computers.
If you have questions or need support, contact me. I am always willing to provide all necessary support to my clients