High quality model of a BMX bike, with every single visible detail. The blender file contains the base model with applied modifiers, like subdivision and mirror, I used only two texture images that are two normal maps textures, one for the seat leather and another for the tires that are just a basic mesh with the normal map. In the blender file the pieces have a parent connection, so that if you rotate the stem, everything that must rotate together rotates.If you want, you can also use the high poly model of the tire that has the entire topology and weighs around 60 mb, it is in a separate file in obj, fbx and blend formats. In obj and fbx formats you will have three different models available: low, medium and high poly.