A bare bones brass lighter with separated parts to make it easy to modify and animate. Easily add your own branding and markings. All baked textures are also supplied including ID maps so you can customize for your games using Substance Painter.
Model was created using a High poly and low poly workflow, textures baked in marmoset toolbag 4 and textured in Substance painter at 4k resolution.
Separated parts: Base, Case, Lid, SparkWheel, Wick, Fuel Cap, Flint Cap.