Created using Autodesk Maya 2018. Rendered by Arnold Render 2018. Color aiStandardSurface from Arnold Shader. Lighting using area light with three point lighting. Object created using cube object. Vertices :49156 Polygons :52306 Object on smooth mode. Had different kind of file, among other: -mb -stl -mtl -obj -fbx Object on wireframe mode was in Dice 6.png