The model is poly mesh, UV textured with 4K png maps: Base color, Height, Metallic, Mixed AO, Roughness, Opacity and Normal map.Single polymesh.As it can be seen on rendered images.The model has 57459 polys and 69292 verts.
Zip file contains Scanline max2013 file. PBR max2021 file, FBX2013,FBX2020 and obj file.
Render settings and HDRi are not included.
To gain the optimal realistic render result, user must manually place maps in the shader slots of its prefered program/render engine.
A feedback would be appreciated.
Please, before posting a negative feedback, contact me.I will do my best to resolve your issue.
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