3d model is low poly and game-ready.
Model subdivision. There are two model versions in the archive, one - without a division, the second with the TurboSmooth modifier applied - iteration - 2 first screenshots.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object)~ 7,4 x 7,4 x 5,2 cm. The diameter of the torus cylinder is - 1,2 cm
TurboSmooth: No iteration - Polygons - 960 /Triangles - 1920 /Vertices - 960
TurboSmooth: iteration 2 - Polygons - 15360 /Triangles - 30720 /Vertices - 15360
Formats:
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons)
Textures game-ready (1024x1024 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit)
Textures game-ready (1024x1024 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,4 PNG Files - 8bit)
Rendered in Marmoset Toolbag 3. (Ver 3.08)
Rendered in vray 3.20.03 - 1 image, attention in the .max file is present only for the model, lighting, camera and background are absent.