A node material-based, faithful replica of The One Ring from the Lord of the Rings, made in Blender 2.8. Material and colors are fully customizable, one can change the color of the inscription on the ring, the material color, the subsurface specifications (making the model low-poly for instance) etc. The vertex/polygon count listed refers to the vertex count after applying the subsurface division modifier. Also added is a plane with an image texture of the map of Middle Earth from Tolkien mythos.