Materials: Yes (Each Part Has One Solid Color for Using in Substance Painter)Textures: Yes 4K Set Adobe Substance 3D Stager (AmbientOcclusion; BaseColor; Metallic; NormalGL; Opacity; Roughness; Specular) Blender (AmbientOcclusion; BaseColor; Height; Metallic; NormalGL; Opacity; Roughness; Specular) Unity (Metallic Standard) (AlbedoTransparency with Alpha Channel; MetallSmoothness; NormalGL) Unreal Engine 4 (BaseColor with Alpha Channel; NormalDX; OcclusionRed_RoughnessGreen_MetallicBlue)
UV Map: Yes, Non Overlapping
Origin Point of Glasses Shackles is Set for Physically Correct Rotation.
Faces/Polygons: 834Verts: 852