A game-ready old stone desk asset that I've done for an upcoming pack. I decided to place it on market seperately.
Blockout modelling done in Maya. Stone wear & tear as well as all of the engravings done in ZBrush. Baked & Textured in Substance Painter. I won't add the Painter file as the file size increases dramatically. .FBX file is inside .rar folder. Additionally, the .OBJ version is also available.
1K, 2K and 4K texture maps are all included in the product .zip file. (PBR Metal/Rough workflow was used: Base Color, Roughness, Normal, Height. Non of the materials use metallic surfaces, thus there are no blank metallic maps in the product file to decrease the file size)
Unwrapped in Maya. UVs are overlapping with each other; but seperated in 11 materials to increase the texel density.Renders are taken from Marmoset Toolbag.
NOTE: CONTACT ME If you wish to receive channel packed texture maps for Unreal Engine, or texture maps for Unity configuration. For more info & help: ozannnonen@gmail.com