Red, Blue, Green and Yellow paint spill. Files included .ma .obj.mtl .fbx .spp (Substance Painter) Texture maps designed for the following render programs and game engines and include:
Adobe Standard Material- Adobe Dimensions- use the obj model in the Adobe Dimensions folder.. Arnold 5 Corona Keyshot PBR Metal Rough PBR Specular Gloss Redshift Unity 5 Unreal Engine 4 Vray and Additional channel maps.