
vowciksp
It seems I still have to figure out how it works for other 3d software's! So I still haven't make it works to properly! Or some has any ideas how to use for DAZ 3d software! Thanks any way's
Smoke effect of a space shuttle launching. Place a model of a rocket, Soyuz, SpaceX rocket or anything similar and you got yourself an epic scene.
Contains density (81,392,229 voxels), temperature (17,959,304 voxels) and flame (6,864,353 voxels) fields. You can also fill the vdb with particles and convert them to a mesh to get the polygon version of the smoke and make it an .fbx or .obj.
The preview renders are just examples which are simulated(Sparse Pyro) and rendered(Mantra) inside Houdini.
*IMPORTANT *= This is not an animated .vdb sequence, it is a single .vdb file. There is no animation, this is just one frame.
File Formats: vdb