T
thomaspatrickweaver
PBR model suitable for Rendering, Games or VR.
Modeled and textured according to a physical reference object.
Include materials for the blender version (2.8) All previews and video rendered in Eevee (real-time)
Very low poly model optimized for real-time applications: 466 tris, 387 verts
4k Textures included:-BaseColor-Normal-Roughness-Ambient Occlusion-Translucency-Transparency
Include 2 objects: Quartz surface and internal fracture surfaces.They use the same material and UV, but as a duplicate material, as I had to disable Screen Space Refractions for the interior planes.
Remember that to see highly reflective/refractive materials you need an interesting environment!I used a free HDRI from hdrihaven.com