Shishkebab Sword from Fallout 4. The files contain a Low Poly mesh and a higher one. There is also one version using UDIM textures and another separate by materials.If you use the separate materials, the numbers at the end of the texture should match the number in the material name. All textures were painted in Subtance Painter, preview files rendered in Maya using Redshift.The fire was only use to generate some renders.