F
2018-01-21 16:50:55 UTCfootloose93
I really like this one :)
Sea and sky dome - ocean
Sea waves ripple parametric by displace settings. (I clarify well: Sea is the realistic result of a texture 3D displacement!!! There is no calculation on fluids)
Geometry polys 2208 verts 2265
3 texture in rar folder displace, sky-day, sky-sunset
3 files format * 3dstudioMax 2010 + vray 2.3 * blender * obj
enjoy!