Low poly Sci-fi container for games with PBR textures. This asset is great for environments. Fully modeled so it can be stacked or rotated. FBX file has been tested in Unreal Engine 4.
Geometry: 152 tris, 1610 quads, 1894 vertices. No co-planar faces or isolated vertices.
UVs: Two UV maps, one for texture maps and one for Lightmaps. Texture map UVs are mirrored to optimise the performance in games. This was done by moving the mirrored UVs +1 unit.
Lightmap UVs are arranged as recommended by Unreal Engine documentation with minimum seams to optimise the model. The lightmap works even in default resulution in UE4.
Textures: Metal-roughness PBR workflow. Texture resolution is 2048x2048 in TGA format.
Basecolor, Metalness, Normal, Occlusion and roughness maps included (5x .tga)
Normal maps: This model has no baked normal maps, only detail normal maps.
Mesh normals: Mesh normals included in all formats.