Wispy smoke that is rising from a wide ground floor.
Contains density (19,777,594 voxels) and temperature (29,492,890 voxels) fields. You can also fill the vdb with particles and convert them to a mesh to get the polygon version of the smoke and make it an .fbx or .obj.
The preview renders are just examples with different color and density values which are simulated(Sparse Pyro) and rendered(Mantra) inside Houdini.
*IMPORTANT *= This is not an animated .vdb sequence, it is a single .vdb file. There is no animation, this is just one frame.
File Formats: vdb