Reinhardt Hammer from Overwatch

Reinhardt Hammer from Overwatch 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Reinhardt's Hammer from Overwatch

I added names of parts of hammer on images to help you with texturing(The names of the parts on the renders correspond to the names of the textures in the archive)If you use Corona Renderer i would reccomend you to set velue of glossines yourself, but you can use Glossines map as an additional bump for Bump parameter of material, it looks really good.

Also if you use Corona Renderer, there is a folder CoronaExportFromSubstancePainter in archive with textures, use textures from it.
Textures made in Substance Painter

Archive with textures includes:
Folder Textures with 2048x2048 textures:
-Base color
-Emissive
-Height
-Metallic
-Normal
-Roughness

Folder CoronaExportFromSubstancePainter with 2048x2048 textures:
-Diffuse
-Emissive
-Glossiness
-Height
-IOR
-Normal
-Reflection

Item rating
0 0
Reinhardt Hammer from Overwatch
$2.00
 
Royalty Free License 
Reinhardt Hammer from Overwatch
$2.00
 
Royalty Free License 
Response 0% in 48.0h

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2019 (.max)14.7 MBVersion: 2019Renderer: Corona
Exchange
  • Substance Painter (.spp, .sbsar, .spsm)165 MB
  • OBJ (.obj, .mtl) (2 files)10.5 MB
  • Autodesk FBX (.fbx)4.1 MB

3D Model details

  • Publish date2021-08-17
  • Model ID#3216297
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Subdivision ready
  • Polygons 73,884
  • Vertices 72,390
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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