This is a low-poly/high-poly PBR pill/medicine bottle. There are .obj/.fbx files attached, but they don't have any materials. The materials need to be baked if you would like to use the same ones outside of blender. This is due to the complicated subsurface/transparency/displacement/custom normals that the bottles use. They are also modeled using a subdivision workflow, so you can increase the subdivision modifiers for more fine details, or you can remove them for a <4K vert asset!