Real time, Game ready, Paper Airplane.
290mmxin length (a4)
Great for games or animation
Easily Customizable: Contains no overlapping UVs so you can create new textures for it or modify the existing ones.
Real Scale
.OBJ Format
Includes the following PBR texture types (Includes texture for both metallic and specular workflows):
2048x2048 Ambient Occlusion, 2048x2048 Normal Map (OpenGL and DirectX format), 2048x2048 Roughness, 2048x2048 Glossiness/Smoothness, 2048x2048 Specular, 2048x2048 Metallic, 2048x2048 Base Colour, 2048x2048 Height.
Feel free to ask if you need conversion in different formats