High quality game ready asset Old Wine Barrel1408 trisDisplay images were rendered in Marmoset Toolbag.
Normal maps were baked from a high poly model in Substance Painter. FBX (with Quad Geometry) OBJ Marmoset FileThe textures are located in the .zip file.Includes the following PBR texture typesNormal Map 2048x2048Diffuse 2048x2048Roughness 2048x2048Metallic 2048x2048Ambient Occlusion 2048x2048
Note about textures. The Normal maps are -y, this is fine for directx. If they look flipped, just highlight the green channel in photoshop and hit ctrl+i.
If the roughness and metalness look too shiny in say, UE4, you'll have to make sure they are set to linear. Just double click the texture and uncheck the sRGB box. You can also fix that by combining maps in an image editor like Photoshop.
UV's are mostly flat with a few pieces overlapping where necessary.Game Ready!Please click on my Username for more models!