robinson17
Great work...
Materials: Yes (One Solid Color for Using in Substance Painter) Textures: Yes 4K, Low, Mid and High Poly Sets Adobe Substance 3D Stager (Ambient_Occlusion; Base_Color; Normal; Roughness) Blender (Ambient_Occlusion; BaseColor; Height; Metallic; Normal; Roughness) Unity (Metallic Standard) (AlbedoTransparency; MetallSmoothness; Normal) Unreal Engine 4 (BaseColor; Normal; OcclusionRed_RoughnessGreen_MetallicBlue) UV Map: Yes
Added Three Hidden Parent Axis Object for Rotation of All Door Parts, In and Out Handle Separate
Faces/Polygons: 6 148 Verts: 3 116