|| Cartoon Stickman ||
This model can be used in commercial projects and there is no requirement to give credit
Originally created with Blender
The Polygon & Vertices totals represent the mesh without subdivision
The exchange formats contain the mesh without subdivision
The mesh has a clean geometry based on loops & 'ONLY' quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working