Real time, Game ready, No symbol / Icon. Super Optimized for low spec games engines, includes textures but is also very easy to modify your own for whatever your purpose.
Great for games or animation
Easily Customizable: Contains no overlapping UVs so you could create new textures for it or modify the existing ones.
Real Scale
.OBJ Format, .FBX Format and .glTF Format
included textures are 512x512, but can be easily downscaled to whatever resolution to fit your use case.
Texture formats: -Split: Ambient Occlusion, Base Colour, Glossiness, Roughness, Metallic, Specular, Normal DirectX, Normal OpenGL.
-Unreal Engine Packed: Base Colour, OcclusionRoughnessMetallic, Normal DirectX
Unity URP(metallic): Base Colour, MetallicSmoothness, Normal OpenGL
Feel free to ask if you need conversion in other formats