A Game-Ready 3D model of Money, designed for use with physically based (PBR) and raytrace renderes . One texture set. Texture maps are Base Color, Roughness and Normal. For using Metallic value set it 0 (black).
Textures are power of two and those are available at 4 sizes (256,512,1024,2048).
Also included two LODs (LOD0=836, LOD1=38) for optimization purposes.
For demonstration Marmoset Scene is included. For best results open it directly in Marmoset and turn on real-time AO and GI.
File Formats:
Textures: 256 x 512 x 1024 x 2048 px