Minesweeper Flag Icon v2 001

Minesweeper Flag Icon v2 001 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Minesweeper Flag Icon v2 001

File Details:

  • Polygons: 95
  • Vertices: 98
  • Textures: Yes
  • Textures format: PNG (Diffuse, Glossiness, Reflection)
  • Textures Size: 4096 x 4096 pixel
  • Materials: Yes
  • Rigged: No
  • Animated: No
  • UV Mapped: Yes
  • Render Engine: Vray
  • File format: .ma, .mb, .obj, .mtl, .fbx, .abc, .dwg, .stl, .max, .3ds, .glb

Important Note:

  1. UV is non-overlapping.
  2. .ma is native format.
  3. If open the .fbx, .obj, .3ds or other format files no texture, please replace the texture on your format - as there are not native format.
  4. If you have any question or feedback, please comment it, thank you~~
  5. If the format have problems, please contact us first, we can check the format correct.
  6. This model is not create for 3d printing original, STL format is export from 3ds max, if you need stl format we recommented you need to download the Ma Format on you computer to exchange.
  7. The scene used the Vray light, please noted.
  8. Environment texture/HDRI texture is not included in the format.
  9. In old 3D model export format will include the background, so if you need only model need export formot native format(eg. ma format), please noted.
  10. All digital products are not refundable.
  11. Please give the item rating, if you purchased them, thank you!!
  • Visit To get more 3D model:
  • https://linktr.ee/bp_tom_art
J
Jonathan-Palmer 2024-07-09 16:07:21 UTC
Just a friendly word of advice, clean up your geometry. Unnecessary geometry slows down a computer. You don't want N-Gons, but you have way too many edge loops on this. I remade this in blender and you can easily get the tri count down from 188 to 68. It might not sound like a lot, but in games, those extra triangles can be used on something else, and in animations, it will speed up rendering times as the computer simply analyses one face instead of, for example with the bottom of the model 25 faces.
Item rating
0 0
Minesweeper Flag Icon v2 001
$11.90
 
Royalty Free License 
Minesweeper Flag Icon v2 001
$11.90
 
Royalty Free License 
Response 79% in 4.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
Shaders
PBR modeling
Hire meView all Designers Models

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb) (2 files)192 KBVersion: 2018Renderer: V-Ray
Exchange
  • glTF (.gltf, .glb)16.6 KB
  • Autodesk 3ds Max (.max)716 KB
  • Alembic (.abc)23.4 KB
  • Autodesk FBX (.fbx)55.1 KB
  • Autodesk Maya (.ma, .mb) (2 files)192 KBVersion: 2018Renderer: V-Ray
  • OBJ (.obj, .mtl) (2 files)17.9 KB
  • 3D Studio (.3ds)10.9 KB
  • Textures 30.8 KB
  • Stereolithography (.stl)9.26 KB
  • AutoCAD (.dwg)24.3 KB

3D Model details

  • Publish date2022-05-19
  • Model ID#3764881
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 95
  • Vertices 98
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
Help
Chat