Available formats are .max .fbx .obj .3ds .stl .dae all are available inside the .7z file.
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No textures, only materials.
There are 12 meshes available:
Rendered with Arnold.
You can easily create a new material, drag and drop it on the mesh in your game engine for different colors.
The Piles are made with “Coin Plain” meshes only. You can create your own stacks/piles with desired meshes.
The models do not have UCX collision.
Contact me for any question.
The models have been tested in Unreal Engine.