Models are made in Blender.All maps are done in Blender.AO , Metallic , Normal , Base included. Tested in Unity engine, you can find snapshot in previews.
1h Axe :Vertices: 3945Edges: 7258Faces: 3316Triangles:7644
2h Axe:Vertices: 1594Edges: 2998Faces: 1416Triangles: 3164
You can use Decimate tool inside of Blender if this is too high.
Please review, if you like. Thank you