1. Modeled in Blender.2. Image show & rendered using Cycle render.3. Some Material added modifier by solidity and Sub-Division before rendering.4. Included Light, Camera and support object.5. Convert to others format:- *.lws (LIGHTWAVE 3D) *.dae (COLLADA) *.obj (WAVEFRONT) *.3ds (3D Studio) *.stl (CAD)