Low-poly 3D model of a hand with a rig from an advanced skeleton made in 3D Maya. You can position the model's fingers the way you want. In 3D Maya, there are bones and controls. Normal map from a real freely distributed hand scan. Attached are copies in max, blender, fbx, obj without constraints and controls.
The left and right hands are symmetrical in each 1001 polygons, without triangles.
A substance painter file is also included if you want to change the texture.
Ready for animation.
8192*8192 Textures resolution.
Rigged for easy animating.