This is a fan build of what I can approximate about the RTV ghost trap from Ghostbusters: Afterlife!
Included is a packed .blend file containing the final model and lit scene with final renderer settings, the substance texture images containing the surfacing work, a quicktime of a quick render done in Eevee, and an seperate .fbx file of the RTV Ghosttrap itself.
It was a fun test scene to play around in while experimenting with Eevee in Blender. If you're a like minded Ghostbusters fan then it's a great way to learn Blender and it's real-time capabilities!