This is a French Horn I created in blender completely from zero, used a lot of references to get this right.
The model doesn't have texture maps, only a basic material with 2 different colors and metalness.
To get to this render you can simply use the blender file attached (you will need to use the HDRI file that I have attached as an environment map in order to get the reflections you see in the renders) the final result is with some Levels in Photoshop.
- Polycount:
Polygons: 50,810
Vertices: 50,584
Hope you like it and that it works to your satisfaction!
If you purchased my model and liked it please leave a review I would highly appreciate it. :)
For anything you need please do not hesitate to reach out I'd love to help in anyway I can!