3 models: Incense burner, Bible, Priest Hat. Asset rendered in Unreal4. One 4k texture set. AmbientOcclusion(R), Roughness(G), Metallic(B) maps are packed in one texture.
Using uasset: migrated content will only work properly if placed in a Content folder. Place the unzipped Props folder inside Content. Easily adaptable for other PBR renders - uses simple one texture set material with no additional material editing inside Unreal high poly model included in MAX file
Incense burner: Polys 25481; Verts 24942 | Bible: Polys 1217; Verts 1296 | Hat: Polys 1551; Verts 1874