Cave Tunnel

Cave Tunnel 3D model

Description

Interior cave tunnel scene made with Lightwave. Modelled with displacement modelling. Original quad based mesh is also included in Lightwave format and OBJ that can be subdivided and displaced.

A lot of various renders can be made with this model by varying the camera placement inside the cave.

Lightwave scene file is included which was used to create the textured preview renders. It is ready to render, but it requires the free DP Light plugin for Lightwave from Denis Pontonnier.

Other formats don't have necessary lights or other things setup, only the model and textures, but the models are textured properly.

Following textures are included:cave_CURVATURE.tgacave_DIFFUSE.tgacave_GLOSS.tgacave_NORMAL.tgacave_HEIGHT.tgacave_ROUGH.tga

all textures 2048x2048 pixels.

Non-overlapping UV coordinates. Textures set to tile 4x in Lightwave, Max and Maya.

RVSTU
RVSTU2020-12-07 13:46:07 UTC
great!
one-more-s1ore
one-more-s1ore2019-09-11 16:45:30 UTC
cool
Item rating
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Cave Tunnel
$39.00
 
Royalty Free License 
Cave Tunnel
$39.00
 
Royalty Free License 
Response 75% in 0.6h
3D Modeling
Low-poly Modeling
Lighting
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Lightwave 11 (.lwo, .lw, .lws)6.56 MBVersion: 11Renderer: Default
Exchange
  • Autodesk FBX (.fbx)8.82 MB
  • Autodesk Maya (.ma, .mb)12.5 MBVersion: undefinedRenderer: Default
  • Textures 31.3 MB
  • OBJ (.obj, .mtl) (2 files)9.61 MB
  • Autodesk 3ds Max (.max) (2 files)50 MBVersion: 2019Version: undefinedRenderer: Default (Scanline)

3D Model details

  • Publish date2017-12-12
  • Model ID#819047
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 313,200
  • Vertices 156,961
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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