A stylized rendition of a magic potion flask with a blue liquid inside it, rendered with the Cycles render in Blender 3.0. Perfect for fantasy settings for games and cartoons.Every material is carefully made, and colors are completely editable using Blender's node system. Objects are also separated, so they'll be easier to import to Unity or other game engines. Liquid is given a swirly texture inside the flask, and the filigree holding the flask upward is elegant, flowing and is given a silver texture which syncs perfectly with the blue color of the liquid.The model was created with a subsurface modifier to increase the curvature, but there are no triangles, it's fully quad-only.The renders in the scenes use an HDRI for lighting purposes, industrial_pipe_and_valve_02_2k, which was created by Philip Modin and downloaded from Poly Haven under a CC0 license, found on HDRIHaven and included in this package.Added .fbx and .obj exports as well for your convenience.