|| 3D Man Model with FK and IK Rig ||
*** MAIN ***
This model can be used in commercial projects and there is no requirement to give credit
Originally created with Blender
There are 2 .blend files, one with FK Rig and the other with IK Rig, there is also one .fbx file with FK Rig and without subdivision applied on its mesh
The Polygon & Vertices totals represent the mesh without subdivision
*** SPECS ***
The Preview images are rendered using Eevee rendering engine
The .blend files are ready to render with the same style of the preview images
In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements fron the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)
No addons or plug-ins needed for the .blend files
The mesh has a clean geometry based on loops & 'only' quads
The mesh can be subdivided according to your needs, subdivision surfaces methods like Meshsmooth or Turbosmooth are perfectly working
The mesh has a clean and well distributed UV Mapping (without overlapping)