
3Design3D
thanks!
Binoculars
Features:
-Low Poly and High Poly-You can use with subdivision levels-Physically-Based Rendering-The model is ready for game engines-Clean model-All textures and materials are included-High quality polygonal model and textures-Render setup and lights are ready for render-V-ray -Unwrap
Two kinds of textures (For PBR Specular Glossiness - For Vray)
----4096x4096----
Textures (PBR Spec-Gloss)
-Diffuse Map-Speacular Map-Glossiness Map-Normal Map-HDRI Map
Textures (Vray)
-Diffuse Map-Glossiness Map-Ior Map-Reflection Map-HDRI Map
File formats:
-3Ds Max 2018-3Ds Max 2015-Maya 2018-OBJ-FBX
-Polys - 7.942-Verts - 8,044
Regards!