Aztec Skull king with wings and mandala created in Blender 2.91
This design was inspired by Billelis on Instagram.
All items in this project were modeled by me. The wings were created with a hair particle system in Blender, then converted to a mesh, then converted to curve objects so I could extrude the splines. This is the main reason why the poly count is high. If you purchase this 3D model you will be getting the following files so you are free to edit it if you wish: .Blend, .OBJ, .FBX, .STL
I added some basic procedural materials/textures and ran a noise texture node through a normal and bump node to make the items in the mandala appear rough, like realistic turquoise.
Verts: 5,410,485
Faces: 3,608,332
Tris/polys: 6,262,022