Always nice to have a guitar laying around somwhere in your environment... there you go...
Go to go FBX and OBJ files ready to be imported in any game engine.
Polycount: Low Poly 1396 Polys, 1549 Verts
PBR PNG Textures - 4096 x 4096 resolution: Color, Metallic, Normal, Roughness
The mesh shading is controled at vertex level, make sure you import them in your game engine with Import Tangents and Binormals option or similar. Normal maps are in OpenGL format, depending on the game engine invert the Green Channel
Cheers!