O
ourdotv
nice!
This asset pack contains 64 different spider webs aka cobwebs. I couldn't export it in splines so i was forced to do it in poly. You can set the thickness by extruding all the faces in or out. This is not in real life scale I just eyeballed it. The poly and vertex number you see is the sum of all polys so it's relatively low poly but you can subdivide if any time. No textures needed! No UV mapping needed! For the preview I just used an emission shader. If you create something cool with it please let me know, I would like to see your art! :)