Moss Texture and Material

Moss Texture and Material Texture

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Game-ready Moss material, with .SBS, .SBSAR and textures included in the files. Substance Designer version used is 2020.1.3.

Substance .sbsar file is included for imports into Unreal Engine 4 and Unity. SBSAR file is included in the archive for outputs in any size or format that - that can range from 512 and above.

A test .fbx file is also included for viewing purposes.

Moss (One Material)

Maps included in this asset are:

  • Base Color
  • Roughness
  • Metallic
  • Normal (Open_GL)
  • Normal (Direct X)
  • Occlusion
  • Height
  • Curvature
Item rating
0 0
Moss Texture and Material
$6.00
 
Royalty Free License 
Moss Texture and Material
$6.00
 
Royalty Free License 
Response 82% in 4.8h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Autodesk Maya 2018 (.ma, .mb)457 KBVersion: 2018Renderer: Default
Exchange
  • Textures 97.2 MB
  • Autodesk 3ds Max 2018 (.max)1.37 MBVersion: 2018Renderer: Default (Scanline)
  • Unity 3D 2020.1.17f1 (.unitypackage, .prefab)30.3 MBVersion: 2020.1.17f1Renderer: Default
  • Blender 2.93.4 (.blend)1.22 MBVersion: 2.93.4Renderer: Default
  • OBJ (.obj, .mtl)55.1 KB
  • Autodesk FBX (.fbx)91.9 KB
  • Substance Designer 2020.1.3 (.sbs, .sbsprs, .sbsar)144 KB
  • Substance Painter 2020.1.3 (.spp, .sbsar, .spsm)49.8 KBVersion: 2020.1.3Renderer: Iray

3D Model details

  • Publish date2023-05-12
  • Model ID#4496090
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 400
  • Vertices 441
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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