The material created by scanning has a realistic structure with all textures
Materials are prepared for all modern real-time engines, and with the help of EXR you can customize for any pipeline Supports PBR workflows
Materials are applicable for Game,Movies ,VR,Architectural visualization,Concept Art
Photogrammetry material methods It`s 2x2 meters and 8192x8192 res
Format
PBR Metallic format BaseColor, Normal, Roughness, Ao,Cavity and Height
Ready to use in Unreal and Unity, Marmoset Toolbag, Vray, etc.