[ 2 Bitmap and Procedural Based Shader ]
1 Displacement map1 Luminance Map
Seamless 5359* 5359 tif image and c4d file (R15)Shader can be overlayed on any other ShaderMap can be layered with procedural effectsMap can be used with DisplacerMap can be used with any Soft supporting Displacement Map
Render with matprev_env.hdr from c4d materialpreview folder
IBL, GI and AO Render
Syfy Shader_001 i NatLumSyfy Shader_001 i' NatLumSyfy Shader_001 i Lum NatLumSyfy Shader_001 i' Lum NatLum