Seamless Puzzle PBR materials
In the .sbsar file (PBR material for Substance Painter) you can change the scale of the seamless pattern and by mixing these two materials by painting a mask (Shown in the preview. copy and switch using the button Switch_Material) make a border with a puzzle. It makes it possible to make puzzles of any size .
In the .sbsar file, you can also change:
*Attention! The additional material does not make edges automatically, you have to draw the transition between the main and additional material with a mask, but it greatly simplifies the process because it gives ready borders with sizes that are the same as the of the puzzles. *
These PBR textures include (BaseColor, AmbientOcclusion, Roughness, Metallic, Normal, and Height ) .png textures with resolution 4096 * 4096.