In this material pack you will get 36 realistic procedural metal materials, created with Blender.
Render Engine:
These materials were created and rendered in the Cycles rendering engine, but they will also work in Eevee.
Customizable Node Groups:
Each material has been created as a custom node group, with many different customizable values, such as: Scale, Rotation, Color, Metallic, Details, Distortion, Noise Settings, Roughness, Normal and Bump, Displacement, and more!
Asset Browser Ready:
All of the 36 materials are setup as assets in Blender's asset browser, so you can setup the Blender file as an asset library in Blender's user preferences, and then drag and drop the assets into your projects.
Tutorials:
If you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.
Contents:
Blender file with 36 Procedural Materials:
Other Files: